Sadman Mazumder
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  • About
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Sadman
Mazumder

Developer & Artist
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Sadman Mazumder
About

Sadman Mazumder

Developer & Artist | New Jersey Institute of Technology

Hello! Welcome to my website. I love Water Lilies, which back home we refer to as Shapla, it speaks to the artsy side of me, so I have my site with that aesthetic in mind.

I'm an undergrad at New Jersey Institute of Technology with a Bachelor's degree in Information Technology and a minor in Computer Science. I'm deeply passionate about technology and the arts, and using them in conjunction as a means to solve problems and express stories.

My work spans into multiple areas, some of which include Web Development, Artificial Intelligence and Machine Learning, and Game Development. I leverage these skills to make a meaningful impact in the industry.

As a Lead STEM Instructor at the RChild with nearly three years of experience teaching hundreds of students, I've able to communicate complex concepts with ease. It is a skill that carries over into every project I undertake.

My goal is to become a Software Engineer, continuously learning and building the things that will impact the world. I additionally aspire to be a Game Developer, as I'm passionate about using gaming as a means of expressing meaningful and engrossing stories.

Creativity and the Art of it all is deeply important to me, illustrated from the design of my site to the Art portfolio included. I aim to bring the imagination and wonders of the arts with technology to create memorable and impactful experiences.

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Work

Projects

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Full-stack developer well-versed in many fields of the tech sector. Experience as an IT & Software Engineering intern at Baldor Specialty Foods building an AI CRM platform with Python, AI/ML and Google APIs with Agile Development principles, allowing for multi-level analysis of customer portfolio. Comfortable across the full stack, ranging from SQL and containerised back-ends to React front-ends. Adept in computer graphics and physics engine programming, working on my own game engine made with C++, Vulkan, CMake with custom shader programming and physics integration. Altogether, I am capable of adapting to different tech stacks and toolsets as a result of varied experiences in multiple projects.

  • Python · Java · JavaScript / TS · C++ · C#
  • React · Node.js · Django · Next.js · TensorFlow
  • Docker · Kubernetes · PostgreSQL · MongoDB · SQL Server
  • REST APIs · CI/CD · AI & ML · LLMs · Agile Development/SDLC
  • Computer Graphics · Physics Engine Programming · Game Development · Vulkan · CMake
  • Git · GitHub · Jira · Linux · Cloud Platforms · Data Structures · Algorithms
  • Creative Design · UI/UX · Digital Art · Adobe Photoshop · Illustrator
Project
Machine Learning

Image Recognition AI

Project
Web Development

Portfolio Website

Project
Data Science

Data Analysis Project

Project
Robotics

NJIT Robotics

Project
Software

Game Development

More Coming Soon
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      Creative Work

      Art Gallery

      A curated collection of my personal artwork — illustrations, digital paintings, and creative explorations. Pieces added continuously.

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      Get in Touch

      Contact

      Interested in working together, have a question, or just want to say hello? I'd love to hear from you.

      • Email sadmanimazumder@gmail.com
      • Phone (347) 935-6208
      • Location West New York, NJ — USA

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      Sadman Mazumder © 2026
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